Tuesday, April 10, 2012

Speed vs. Power: Is a fast Pokémon better than a strong Pokémon?



In conversations about Pokémon battling, debates often come up on if it is better to have a fast Pokémon that always gets first strike, or a strong Pokémon that can OHKO an opponent with no problems.

In my teams, I have preference for super speedy, well-rounded teams consisting of mostly special sweepers, one or two physical sweepers, and one high-defenses, high-attacks tank. I seem to consistently value speed over attack power, and here's why.

It's all well and good to have a super high special attack. It's great to have a really formidable Pokémon that can OHKO an entire team if given the chance. But the catch is, what if it isn't given the chance to even touch the other team? If a Pokémon has a high speed value, it has the opportunity to hit an opponent before they can hit you. Worse yet, they could very well have a type advantage going for them, or have a secret weapon super effective move tucked neatly into their arsenal of attacks.

To me, it makes more sense to hit first than to have lots of power. That power doesn't do very much when your Pokémon is fainted!

Tuesday, January 10, 2012

New Pokémon Team Theme Idea: Pokémon With Hats

I've had many different Pokémon teams in my years. I usually gravitate towards a party with at least one Ghost, Fire, Electric, Water, Flying, and a wild card of any other type I choose. My sister created a six-Pokémon party that consisted entirely of Miltanks. I have a new idea for a themed party. My idea is simple. I want to create a team of Pokémon that wear hats. Meaning, I will be creating a team not based on their strengths, but based on if they're wearing a hat.



You must be thinking that this is patentedly absurd. Or you think this is an awesome idea. The qualifications for "wearing a hat" are as follows: The Pokémon must look like it's very clearly wearing a hat. Admittedly, there aren't that many to choose from, but I've listed as many as I can think of after doing a thorough reading down a list of all Pokémon.


Thursday, January 5, 2012

How to Replace the Internal Battery in Pokémon Gold and Silver


There's nothing worse than turning on your Gameboy to find that your beloved and hard-fought Pokémon collection has been erased. In the second generation Pokémon Gameboy games, an internal clock has been added to the infrastructure of the game. This feature introduced the availability of Pokémon at various times of the day, such as Hoothoot at night and Pidgey in the afternoon. Due to the game mechanics suddenly keeping real time, as well as days of the week, the internal battery inside the cartridge has an average of a seven year lifespan. The first generation Pokémon Gameboy games have a fourteen year battery life, compared to the decreased lifespan of the second generation games. After the battery has given up, the save file will be permanently deleted, and it will be impossible to save a new game. This is a major bummer, to say the least.

Fortunately, there is a solution, albeit a technically difficult one. The internal battery can be replaced, and we'll show you how we did it.